Technical Animator, Staff
Full time
at Qualcomm Technologies, Inc
in
Pakistan
Posted on February 21, 2025
Job details
Job Description
Company: Qualcomm India Private Limited Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Snapdragon Game Studio is seeking a skilled 3D Technical Animator from the Animation background with Unreal Engine and/or Unity. This role expects candidate to showcase skills with humanoid & creature animation work from either game or animation industry. Candidate is expected to know working within the Unreal/Unity engine’s animation pipeline. This position works directly with our development team & reports to the Director of the department. Minimum Qualifications- 5+ years of experience in Drawing-Animating.
- 3+ years of experience in Game Engine Animation pipeline.
- Experience animating in DCC tools such as Maya, 3DS Max, or Blender etc.
- Demo reel for the previous shipped work in Games or Animation/VFX industry.
- Experience in variety of skeletal, retarget, blend shape and control rigs for use in animations.
- Spot potential animation problems, research new technologies, have conversations and find solutions.
- Self-motivated and able to estimate task length and deliver polished assets on time.
- Knowledge of setting up Animation Blueprint with IK/FK & Control Rig in Unreal Engine.
- Working knowledge of Unreal Sequencer tool.
- Willingness to learn & adapt to AI tools like Cascadeur etc. in the workflow.
- Strong desire and ability to work collaboratively to fulfill project demands.
- Experience working with multi-zonal teams.
- Preferably at least one shipped title on any gaming platform.
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