Unreal Engine Technical Artist - Remote
Job details
Urban CGI is an Australian-founded and internationally expanding technology solutions company that transforms design, training and projects using CGI simulation.
- Training Simulation – convert procedures, inductions and competencies into LMS linked, micro-credentialled, interactive CGI training sims for high retention, efficiency and engagement
- Project Simulation – build CGI sims to make design projects move faster with assured validation, verification, integration, operations, construction, engagement and approvals
We have been in business for 20 years working with Tier 1 clients on complex projects to solve wicked problems across infrastructure, mining, rail, for design and training scenarios.
We are a family-owned and run business with a fantastic long-term dedicated team on a pathway for expansion and international growth.
We are looking for an experienced mid-to-senior Unreal Engine Technical Artist to join our expanding 3D Development team.
Your technical skills include:
- 2+ years working in Unreal Engine at a professional level
- Working experience with character creation tools such as Metahumans, ZBrush or Maya
- Knowledge across multiple domains of Unreal Engine and virtual production including:
- Cinematics – sequencer and composition
- Animation – character rigs, Metahuman Control Rig
- Visual Effects (e.g. Niagara)
- Materials
- Control Rig editing
- Rapid prototyping (e.g. scenes)
- Basic Blueprint Scripting
- With experience on complex and precise character animations in precise scenes with great composition and lighting
- Can create 1-2 x 15-second vignettes/video sequences per day of character-based virtual productions in industrial space
Indicate on the Subject line: Your Name | Unreal Engine Technical Artist
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