Senior Game Dev Engineer, Game-Based Learning
Job details
AWS Game-Based Learning Products is looking for a Game Development Engineer to join a fast-paced, startup-minded innovation team where fun is an integral part of your job. Joining our team, you will collaborate with a team of architects, artists, designers, engineers, and testers responsible for the conception, development and operations of highly technical game-based learning solutions that rely on extensive use of hands-on labs, virtual environments, and interactive simulations to get customers to develop practical skills using AWS services. As a Game Development Engineer, you will partner with fellow Unity3d engineers to evolve our game tech stack and actively work on level, character, sound, light, and gameplay design; you will collaborate with back-end engineers to build game cloud services platforms; you will cooperate with designers and artists to develop a compelling end-to-end visual gaming experience; and you will assist learning architects and instructional designers map learning objectives and game elements to deliver a unique cloud learning experience to our players. Key job responsibilities
- Collaborate with a multi-disciplinary team of architects, artists, designers, engineers, and testers to design, deliver, maintain, and operate multiple game-based learning products;
- Drive our game tech stack and promote best practices to produce high quality games, and coach less tenured engineers;
- Partner with technical and business stakeholders to influence our long-term strategy and establish the team's roadmap;
- Make data-driven decisions by leveraging industry landscape from engineering, gaming and training, as well as user feedback and telemetry data;
- Write high quality code. A day in the life
- Experience programming with at least one modern language such as Java, C++, or C# including object-oriented design
- Experience as a mentor, tech lead or leading an engineering team
- 3+ years of Unity, Unreal, CryEngine, Lumberyard or proprietary 3D game engine, or industry-equivalent technology (3D animation, simulation, etc.) experience
- Ability to communicate in English and Portuguese (verbal and written);
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