Spine Animator for Game UI and Text Design - Ola Vamos Technology
Job details
Spine Animator for Game UI and Text Design Job Type: FullTime, PartTime or Contract Location: Remote About Us: Ola Vamos Technology is a dynamic and growing organization specializing in IT Technology and Gaming. We are seeking a skilled and passionate Spine Animator to join our team. This role focuses on enhancing and refining animations and typography for our exciting game project. If you have a strong background in animation and game UI, we encourage you to apply! Key Responsibilities:
- Develop and improve Spine animations for in-game UI elements and text.
- Refine typography to ensure it aligns with the overall aesthetic and enhances visual quality.
- Work closely with the design team to deliver a cohesive and polished product.
- Meet deadlines and implement feedback to refine designs as needed.
- Proficiency in Spine animation software.
- Proven experience working on animations for games, especially UI and text elements.
- Strong understanding of typography and visual design principles.
- Ability to collaborate effectively within a team.
- Fluency in Chinese is preferred but not required.
- Competitive compensation based on experience and expertise.
- Opportunity to work on cutting-edge gaming projects.
- Flexible work arrangements including remote options.
- A collaborative and innovative team environment.
- An up-to-date resume.
- A portfolio showcasing your Spine animation work (optional but strongly encouraged).
- A brief introduction about your experience in similar projects.
- Your availability and expected compensation.
- Chinese (Required)
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